![astronautlevel theme manager 3ds astronautlevel theme manager 3ds](https://user-images.githubusercontent.com/7305572/34463180-cf25ea9a-ee21-11e7-8686-607827e178c3.png)
is disapointed.Īnd about my first question, you know Something? you know as the game is not a good postgame, for me, At least good battles. But after all the game you only goes to catch UB's and make NOTHING after that. is the only thing i hear after passed the game :/// ok, can be a funny quest to do. Does Sun/Moon have a higher-level E4 rematch in post-game, at least? That would at least make spam-running the E4 more interesting. The least they could do in X/Y was give us higher-level E4 rematch and they didn't even bother to do that. I don't think we should be defending the lack of post-game stuff to do in X/Y, and apparently Sun/Moon from what I'm saying there, by saying that "Pokémon has never been known for good post-game and replay value", because we know that Game Freak can do way better than the complete absence of anything we were given in Gen. V had a bunch of new areas open up post-game, and Battle Subway was as good as Battle Tower, but other than that it's missing a lot of things that made Gen. IV that was simply not present in any future Gens. There's already been a good precedent imo. That and I guess there's also a bunch of legendaries you unlock in the post-game, but that's the kind of thing you spend 15 minutes on each and then you're done so those don't really weight all that much. Heck you could spend a lot of time collecting accessories too. There were contests, you could plant berries around to get more and make Poffin playing that minigame, working on increasing your contest stats so your Pokémon could have a better chance at winning. New fossils to find for the collectors, for the most part. They gave us the Underground where we could mess around in for hours just digging, and there was even new treasure to find added to it once you beat the Elite Four, giving you even more reasons to go back even if you already spent hours there before beating the game. Seeker and there was Battle Tower with several different modes (and later on, the whole Battle Frontier.) Platinum even gave us higher level E4 rematch with more varied E4 rosters. If you preferred battling, every trainer in the game levels up to fairly high levels after enough re-matches with the Vs. The PokéRadar-exclusive Pokémon in each route gave a reason to go back everywhere if you were interested in collecting, or if you like shinies. The higher level wild Pokémon and re-match-able trainers were really nice, and you were given an incentive to keep playing after the Elite Four with the PokéRadar, even if you weren't interested in battling. I mean, there's a huge difference between having next to nothing to do after beating the E4, and having at least some stuff.ĭ/P/Pt had the whole battle island at the top-right that had a few story elements in it, and more importantly imo, higher level routes and towns to hang out at.